Comments on: Anatomy of a Game: Castlevania Trilogy Afterthoughts http://www.anatomyofgames.com/2013/01/29/anatomy-of-a-game-castlevania-trilogy-afterthoughts/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LC http://www.anatomyofgames.com/2013/01/29/anatomy-of-a-game-castlevania-trilogy-afterthoughts/#comment-1264 Thu, 31 Jan 2013 00:12:52 +0000 http://telebunny.net/toastyblog/?p=6607#comment-1264 I would love to see this treatment extended one game further to my personal favorite Castlevania, Super Castlevania IV (though I often feel alone in my love of it)
SCV4 just has this inimitable atmosphere and my god the MUSIC

Anyway, I really enjoyed this series and I am sure I will love wherever you take it next, if anywhere~

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By: MetManMas http://www.anatomyofgames.com/2013/01/29/anatomy-of-a-game-castlevania-trilogy-afterthoughts/#comment-1263 Wed, 30 Jan 2013 23:26:12 +0000 http://telebunny.net/toastyblog/?p=6607#comment-1263 If we’re talking more obscure and one-off games, I would totally be interested in an anatomy of Clash at Demonhead. It’s the forum namer and one of the best games Vic Tokai ever made during its all too brief life in the games industry.

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By: Chris http://www.anatomyofgames.com/2013/01/29/anatomy-of-a-game-castlevania-trilogy-afterthoughts/#comment-1262 Wed, 30 Jan 2013 23:24:33 +0000 http://telebunny.net/toastyblog/?p=6607#comment-1262 Just wanted to add a thank you for the series.

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