Comments on: The Anatomy of Zelda II: VIII. Pear-shaped http://www.anatomyofgames.com/2013/04/07/the-anatomy-of-zelda-ii-viii-pear-shaped/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: pieter jan http://www.anatomyofgames.com/2013/04/07/the-anatomy-of-zelda-ii-viii-pear-shaped/#comment-1404 Mon, 08 Apr 2013 17:22:17 +0000 http://telebunny.net/toastyblog/?p=7455#comment-1404 I’m playing the gameboy advance port of this game, so sadly enough I can’t make use of safestats. What I find most frustrating is that you lose all your experience points after you drained your 3 (or more) lifes. Practicly this means I never get to profit from points gained through palace- or cave-runs because I never manage to survive long enough to complete them in a mere 3 attemps. I usually need about 3 times to only get one or two key’s! Ok, this might mean I just suck in gaming but at least I’m being honest about it 🙂

And yes, I know there are extra lifes hidden in the countryside and bags with loads of EXp to be found in caves. But it took me a while to find out that they don’t get replenisched when you’ve used them up and afterwards save your progress (funnily enough by dying). Currently all 3 stats are at level 6. But the swamp on the first continent is the only place where I can upgrade safely and this offcourse takes ages!!!

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By: Nathan http://www.anatomyofgames.com/2013/04/07/the-anatomy-of-zelda-ii-viii-pear-shaped/#comment-1403 Mon, 08 Apr 2013 14:49:31 +0000 http://telebunny.net/toastyblog/?p=7455#comment-1403 I couldn’t agree with this entry more… I would go as far as to say that the second-half of the game irrevocably damages what was established in the first half. When you reach the second continent, the game shifts from being a hard game to being a complete chore. Whenever I replay this game it is around here that I loose steam and eventually give up.

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By: Warlock http://www.anatomyofgames.com/2013/04/07/the-anatomy-of-zelda-ii-viii-pear-shaped/#comment-1402 Mon, 08 Apr 2013 14:00:37 +0000 http://telebunny.net/toastyblog/?p=7455#comment-1402 Like MetManMas said, the requirement of the Fire spell was strangely an addition to the US version. Those enemies just died from your sword in the Japanese version. Probably one of the few changes from the Japanese version I dislike (though I think it works ok for the Zoras… just not the Tektites).

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