Comments on: The Anatomy of Zelda II: IX. Gonna meikyuu sweat http://www.anatomyofgames.com/2013/04/09/the-anatomy-of-zelda-ii-ix-gonna-meikyuu-sweat/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: jparish http://www.anatomyofgames.com/2013/04/09/the-anatomy-of-zelda-ii-ix-gonna-meikyuu-sweat/#comment-1417 Wed, 10 Apr 2013 21:08:29 +0000 http://telebunny.net/toastyblog/?p=7490#comment-1417 Whoa, he kind of does look like the dude in manual. Weird.

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By: Vega http://www.anatomyofgames.com/2013/04/09/the-anatomy-of-zelda-ii-ix-gonna-meikyuu-sweat/#comment-1416 Wed, 10 Apr 2013 19:42:51 +0000 http://telebunny.net/toastyblog/?p=7490#comment-1416 I used to think Carrock was the wizard who put Zelda to sleep and thus the main boss, so I felt that the remainder of the game was a second quest of sorts.

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By: LBD "Nytetrayn" http://www.anatomyofgames.com/2013/04/09/the-anatomy-of-zelda-ii-ix-gonna-meikyuu-sweat/#comment-1415 Wed, 10 Apr 2013 19:23:26 +0000 http://telebunny.net/toastyblog/?p=7490#comment-1415 That’s one thing I love about Zelda II: It really has you look for the little things, the little differences in your surroundings to clue you in.

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