Comments on: Whose anatomy should we look at next? [REDUX] http://www.anatomyofgames.com/2013/04/20/whose-anatomy-should-we-look-at-next-redux/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Pip http://www.anatomyofgames.com/2013/04/20/whose-anatomy-should-we-look-at-next-redux/#comment-1557 Sun, 21 Apr 2013 16:23:04 +0000 http://telebunny.net/toastyblog/?p=7642#comment-1557 I know you need it to be portable, but what about portal? It’s short enough for a mini anatomy, is a great example of newer design, and fairly original. It is full of examples of the game teaching you how the game works by giving you lots of “aha!” Moments.

Of course with my luck this will have already been done on the forums.

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By: GT http://www.anatomyofgames.com/2013/04/20/whose-anatomy-should-we-look-at-next-redux/#comment-1556 Sun, 21 Apr 2013 16:19:52 +0000 http://telebunny.net/toastyblog/?p=7642#comment-1556 The last metroid is in captivity. The galaxy is at peace.

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By: random dude http://www.anatomyofgames.com/2013/04/20/whose-anatomy-should-we-look-at-next-redux/#comment-1555 Sun, 21 Apr 2013 16:15:55 +0000 http://telebunny.net/toastyblog/?p=7642#comment-1555 Haha I’ll second the request for backlogged Gamespite journal entries. So many PSX essays left to read/revisit!

I’m also enjoying Mario 3D Land’s refreshing lack of text-based tutorializing.

For a game that others have mentioned, Shiren would be pretty neat to read about.

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