Comments on: The Anatomy of Metroid: V. Frozen assets http://www.anatomyofgames.com/2013/05/08/the-anatomy-of-metroid-v-frozen-assets/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: LBD "Nytetrayn" http://www.anatomyofgames.com/2013/05/08/the-anatomy-of-metroid-v-frozen-assets/#comment-1646 Thu, 09 May 2013 08:55:51 +0000 http://telebunny.net/toastyblog/?p=7747#comment-1646 Huh, really? The Ice Beams seemed to be gone when I returned for them. I want to say that maybe I went to the wrong place, but I’m pretty sure I was using a map… Hmm. I guess booting back to an old password might have been even worse for me. D=

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By: MetManMas http://www.anatomyofgames.com/2013/05/08/the-anatomy-of-metroid-v-frozen-assets/#comment-1645 Thu, 09 May 2013 03:36:21 +0000 http://telebunny.net/toastyblog/?p=7747#comment-1645 @jparish: All the more reason to just get the Ice Beam in Norfair. The Brinstar Ice Beam location is a pretty horrible place to try to escape from, especially if you don’t have the boots for that extra boost of jump height.

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By: jparish http://www.anatomyofgames.com/2013/05/08/the-anatomy-of-metroid-v-frozen-assets/#comment-1644 Thu, 09 May 2013 02:05:57 +0000 http://telebunny.net/toastyblog/?p=7747#comment-1644 You can go back and collect the Ice Beam again if you pick up the Wave Beam, and vice-versa. Those power-ups respawn at the Chozo Statue if you need them.

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