Comments on: The Anatomy of Metroid: IX. Eponymous http://www.anatomyofgames.com/2013/05/16/the-anatomy-of-metroid-ix-eponymous/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: jparish http://www.anatomyofgames.com/2013/05/16/the-anatomy-of-metroid-ix-eponymous/#comment-1689 Fri, 17 May 2013 06:05:04 +0000 http://telebunny.net/toastyblog/?p=7873#comment-1689 Yup: “Freeze it with the ice beam, and then fire 5 missile blasts at it.”

http://www.metroid-database.com/m1/manual.php

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By: Javier http://www.anatomyofgames.com/2013/05/16/the-anatomy-of-metroid-ix-eponymous/#comment-1688 Fri, 17 May 2013 04:38:08 +0000 http://telebunny.net/toastyblog/?p=7873#comment-1688 Metroid 2 on the Game Boy did a pretty good job of replicating the creepy, unsettling and oppressive feel of Tourian through the whole game. The claustrophobic and desolate tunnels and caverns, the wonderfully weird background noises instead of music, the inherently dark visuals provided by that green screen, plus the anticipation of finding a Metroid shell and knowing than an evolved form lurked nearby was all very scary. That was a great sequel that instead of replicating the original formula gameplaywise seemed to continue from where the first one left off. I hope you will dissect that monochromatic masterpiece next! The Spider Ball was awesome…

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By: Daniel Feit http://www.anatomyofgames.com/2013/05/16/the-anatomy-of-metroid-ix-eponymous/#comment-1687 Fri, 17 May 2013 01:21:22 +0000 http://telebunny.net/toastyblog/?p=7873#comment-1687 Did it say in the instruction manual how to kill the Metroids? Because I remember knowing exactly how to fight them but I don’t recall if I heard about it from a friend or just did my homework.

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