Comments on: The Anatomy of Super Mario IX: Family business http://www.anatomyofgames.com/2013/06/16/the-anatomy-of-super-mario-ix-family-business/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Sean C. http://www.anatomyofgames.com/2013/06/16/the-anatomy-of-super-mario-ix-family-business/#comment-1842 Tue, 18 Jun 2013 10:47:29 +0000 http://telebunny.net/toastyblog/?p=8149#comment-1842 In addition to the POW blocks and fireballs as well. And don’t forgot it also was the introduction of Luigi.

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By: jparish http://www.anatomyofgames.com/2013/06/16/the-anatomy-of-super-mario-ix-family-business/#comment-1841 Mon, 17 Jun 2013 21:23:08 +0000 http://telebunny.net/toastyblog/?p=8149#comment-1841 Dammit, I always make that mistake. Thanks for the correction.

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By: Andy http://www.anatomyofgames.com/2013/06/16/the-anatomy-of-super-mario-ix-family-business/#comment-1840 Mon, 17 Jun 2013 20:55:45 +0000 http://telebunny.net/toastyblog/?p=8149#comment-1840 Not to pick nits, but as swell as Eugene Jarvis is, Joust was actually designed by John Newcomer.

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