Comments on: The Anatomy of Super Mario: XXXIV. All good things http://www.anatomyofgames.com/2013/10/02/the-anatomy-of-super-mario-xxxiv-all-good-things/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: ruler26 http://www.anatomyofgames.com/2013/10/02/the-anatomy-of-super-mario-xxxiv-all-good-things/#comment-2074 Thu, 03 Oct 2013 18:47:01 +0000 http://www.2-dimensions.com/?p=8930#comment-2074 I feel like it’s possible to get over the first lava pit in 8-4 by simply backing up to the left side of the screen and running full-throttle to the the right without jumping. Does anyone know if this works?

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By: J. Parish http://www.anatomyofgames.com/2013/10/02/the-anatomy-of-super-mario-xxxiv-all-good-things/#comment-2073 Thu, 03 Oct 2013 06:28:16 +0000 http://www.2-dimensions.com/?p=8930#comment-2073 Got it. Well, in any case, this ain’t journalism.

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By: MightyJAK http://www.anatomyofgames.com/2013/10/02/the-anatomy-of-super-mario-xxxiv-all-good-things/#comment-2072 Thu, 03 Oct 2013 05:04:37 +0000 http://www.2-dimensions.com/?p=8930#comment-2072 @J. Parish
I did not intend to cast aspersions on your gaming ability or journalistic integrety, but it’s because I was paying VERY much attention to these articles (perhaps TOO much attention) that I came to suspect you might be relying more on distant memories and screenshots from VGMuseum and VGMaps than on recent gameplay experience. Particularly in Part I (Donkey Kong) when you admitted “I confess I’ve never finished Super Mario Bros. (made it 8-3 a couple of times before I burned out)”, and how you mentioned chimes and buzzers signaling success/failure of the maze in your anatomy of 4-4… which now that I look back on, I see you’ve amended and explained in the comments that you were playing on a noisy airplane when you wrote that section. Color me corrected, just give me a minute to take my foot out of my mouth…

I guess what really surprised me was the lack of fanfare to celebrate finally beating this classic game for the sake of this article. I guess you are just more humble than I gave you credit for… or just too burned out from the effort to feel like celebrating? :p

To tell the truth, this Anatomy of a Game series is partly what made me resolve to keep the old SMB/Duck Hunt cartridge in my NES until I could finally beat it. No matter how tempted I get by Zelda, Final Fantasy, Chrystalis, or Dragon Warrior, saving Princess Toadstool will come first. I was also challenging myself to beat the game before you did… I may have failed that challenge, but I still hold out hope I can beat the whole game in one run sans save states before you do (as pointless an acheivement as that may be)! Tonight’s effort was my first time ever reaching 8-4… and ended with Mario falling into a lava pit before getting halfway through the maze 🙁

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