Comments on: The Anatomy of Metroid II : 5 : The alpha and the omega http://www.anatomyofgames.com/2013/11/27/the-anatomy-of-metroid-ii-5-the-alpha-and-the-omega/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Victory Peak http://www.anatomyofgames.com/2013/11/27/the-anatomy-of-metroid-ii-5-the-alpha-and-the-omega/#comment-2214 Thu, 28 Nov 2013 19:13:56 +0000 http://www.2-dimensions.com/?p=9334#comment-2214 These posts inspired me to get my old Metroid II cart out of storage. Much to my surprise I beat the game in just two days – I was just too slow to get the “best” ending. The linear structure really keeps you moving forward and the game isn’t that difficult anyway.

I’ve played a lot of old GameBoy games over the past two years, but this one really stands out for me. First is the technical aspect. Usually action games on the GameBoy move slow and often suffer from slowdown, but neither is the case in Metroid II. I also really liked the use of music. Not so much the ambient music in Metroid lairs, but the sound that bookends these parts of the game. And the whole final lair is masterfully executed I think.

I was also surprised at how different the game feels when played on a Super GameBoy and a GBC/A. On SGB backgrounds have a light color, but on the GBC/A the world is suitably dark. Both systems go out of their way to make sure Samus is colored red, so I played the latter half on the go. I feel the game really holds up well after all these years.

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By: Jama http://www.anatomyofgames.com/2013/11/27/the-anatomy-of-metroid-ii-5-the-alpha-and-the-omega/#comment-2213 Thu, 28 Nov 2013 16:47:52 +0000 http://www.2-dimensions.com/?p=9334#comment-2213 @Scott: You can add plot elements to your list – just wait for the final part of this anatomy and you will understand what I mean (if you do not already know).

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By: Scott http://www.anatomyofgames.com/2013/11/27/the-anatomy-of-metroid-ii-5-the-alpha-and-the-omega/#comment-2212 Thu, 28 Nov 2013 15:28:22 +0000 http://www.2-dimensions.com/?p=9334#comment-2212 Thanks for doing these Metroid 2 posts – I have never played the game, and I had not realized how much Super Metroid had drawn from Metroid 2. Not just some of the abilities, but also the graphics.

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