Comments on: The Anatomy of Super Metroid – 01 – Moving pictures http://www.anatomyofgames.com/2013/12/08/the-anatomy-of-super-metroid-01-moving-pictures/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: J. Parish http://www.anatomyofgames.com/2013/12/08/the-anatomy-of-super-metroid-01-moving-pictures/#comment-2244 Tue, 10 Dec 2013 16:18:28 +0000 http://www.2-dimensions.com/?p=9422#comment-2244 I assume they did. Certainly that’s always been my assumption!

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By: David http://www.anatomyofgames.com/2013/12/08/the-anatomy-of-super-metroid-01-moving-pictures/#comment-2243 Tue, 10 Dec 2013 14:21:49 +0000 http://www.2-dimensions.com/?p=9422#comment-2243 It struck me recently that the title Super Metroid is more than just “Metroid” with the obligatory SNES prefix added to it. The super metroid is right there, on the title screen! The little larva does indeed become a unique and superior metroid, and is an important plot device. I wonder if R&D1 had this in mind.

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By: Javier http://www.anatomyofgames.com/2013/12/08/the-anatomy-of-super-metroid-01-moving-pictures/#comment-2242 Tue, 10 Dec 2013 05:23:48 +0000 http://www.2-dimensions.com/?p=9422#comment-2242 A curious note about the intro of Super Metroid is that the spoken line by Samus, (that surely took a good chunk of the allotted 24 megs), wasn´t done by a woman, but by Nintendo´s translator extraordinaire, Dan Owsen! http://metroid.wikia.com/wiki/Dan_Owsen He also did the voices for the original Starfox, so it seems he was a really talented voice actor too.

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