Comments on: Now in print: The Anatomy of Metroid http://www.anatomyofgames.com/2014/01/11/now-in-print-the-anatomy-of-metroid/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Victory Peak http://www.anatomyofgames.com/2014/01/11/now-in-print-the-anatomy-of-metroid/#comment-2320 Sun, 12 Jan 2014 23:34:27 +0000 http://www.2-dimensions.com/?p=9685#comment-2320 I won’t be picking this one up, but I will say that’s some mighty fine cover art.

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By: J. Parish http://www.anatomyofgames.com/2014/01/11/now-in-print-the-anatomy-of-metroid/#comment-2319 Sun, 12 Jan 2014 21:26:07 +0000 http://www.2-dimensions.com/?p=9685#comment-2319 A bigger font is part of the cleaner layouts. Went from 9 or 10 pt. to 12 pt.

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By: Chicago Frank http://www.anatomyofgames.com/2014/01/11/now-in-print-the-anatomy-of-metroid/#comment-2318 Sun, 12 Jan 2014 20:10:15 +0000 http://www.2-dimensions.com/?p=9685#comment-2318 Intrigued by the clearer layouts, but I have a question regarding the font used and font size as Castlevania and Zelda were REALLY difficult to read unless you held the book close. What is the difference between those 2 and this one?

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