Comments on: Anatomy of Super Metroid | 5 | I love Zebes in the springtime http://www.anatomyofgames.com/2014/01/12/anatomy-of-super-metroid-5-i-love-zebes-in-the-springtime/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: Vega http://www.anatomyofgames.com/2014/01/12/anatomy-of-super-metroid-5-i-love-zebes-in-the-springtime/#comment-2294 Mon, 13 Jan 2014 18:28:12 +0000 http://www.2-dimensions.com/?p=9581#comment-2294 ReyVGM: I’ve tried to bomb jump manually before. It’s challenging! It does feel strange that rapid fire bomb jumping works since its frequency is so different than what is needed manually, but it worked nonetheless.

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By: Discord_Inc http://www.anatomyofgames.com/2014/01/12/anatomy-of-super-metroid-5-i-love-zebes-in-the-springtime/#comment-2293 Mon, 13 Jan 2014 16:00:38 +0000 http://www.2-dimensions.com/?p=9581#comment-2293 Oh man, that bridge. I’ll admit that I was tripped up on that the first time I played the game, but I think I actually managed to get tripped up worse than normal since I wasn’t approaching the game completely fresh.

See, I never had an SNES so I never got to play Super Metroid when it originally came out. I knew about it though and wanted to play it, so when I first got on the Internet the first thing I did was search for Metroid sites and found the Metroid Database, which if it wasn’t the only Metroid fansite at the time, it was certainly the biggest. In any case, I read all their stuff on Super Metroid and basically spoiled myself on the game.

So by the time I actually played it for real and got to that bridge I assumed you needed the Speed Booster to get past it. I didn’t realize that the dash button made Samus run faster even without it.

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By: ReyVGM http://www.anatomyofgames.com/2014/01/12/anatomy-of-super-metroid-5-i-love-zebes-in-the-springtime/#comment-2292 Mon, 13 Jan 2014 03:48:10 +0000 http://www.2-dimensions.com/?p=9581#comment-2292 You don’t have to rapid fire to bomb-jump. Pressing the buttons like crazy will get you nowhere. You actually have to time the placement of the bombs to trigger the bomb-jump.

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