Comments on: The Anatomy of Mega Man 2 – V – Undefeatable http://www.anatomyofgames.com/2014/06/17/the-anatomy-of-mega-man-2-v-undefeatable/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: tdotsteph http://www.anatomyofgames.com/2014/06/17/the-anatomy-of-mega-man-2-v-undefeatable/#comment-2688 Thu, 19 Jun 2014 21:52:18 +0000 http://www.anatomyofgames.com/?p=10782#comment-2688 Let’s compromise and call it strategic, because it certainly makes the player think about conserving resources more than he would if they could go back and scoop up excess E-tanks.

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By: Ragu http://www.anatomyofgames.com/2014/06/17/the-anatomy-of-mega-man-2-v-undefeatable/#comment-2687 Thu, 19 Jun 2014 21:45:59 +0000 http://www.anatomyofgames.com/?p=10782#comment-2687 Capcom actually recommends Airman as the first stage to tackle in the manual – so when I played as a kid, I always chose Airman first (I was a child who tended toward an overabundance of caution). Which is why Airman wo Taosenai has always confused me a bit, because I can blitz him pretty easily. Now QUICKMAN…
Airman’s kind of a dud of a boss, though. I’ve always thought attacks with no ability to dodge, counter, or prevent are kinda bullshitty, and a few of the tornado formations are really not avoidable – ironically, this makes him a pretty good boss in Megaman 3, where you can actually avoid everything with well-timed slides.
He’s one of the only bosses who goes down in a battle of pure attrition. Run toward him, try futilely to avoid some of the tornadoes, keep firing. Even Metal Man requires more finesse. For that, I’d say he’s tied with Flash Man as the easiest boss in the game.

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By: fightscenegrades http://www.anatomyofgames.com/2014/06/17/the-anatomy-of-mega-man-2-v-undefeatable/#comment-2686 Thu, 19 Jun 2014 20:08:41 +0000 http://www.anatomyofgames.com/?p=10782#comment-2686 Yeah. It makes sense when you describe it that way, but I didn’t think of it as an octopus beforehand. Just sort of a weird robot face… thing.

Also, it feels like this has been brought up on the site before. Was it not the subject of some discussion on a previous post, or maybe one of the many Talking Time threads I lurked on?

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