Comments on: The Anatomy of Final Fantasy VI | 14 | Dive alert http://www.anatomyofgames.com/2015/01/26/the-anatomy-of-final-fantasy-vi-14-dive-alert/ Defunct, amateurish, game design analysis by Jeremy Parish Wed, 25 Nov 2015 23:31:21 +0000 hourly 1 https://wordpress.org/?v=4.5.7 By: ReyVGM http://www.anatomyofgames.com/2015/01/26/the-anatomy-of-final-fantasy-vi-14-dive-alert/#comment-3068 Wed, 28 Jan 2015 02:14:44 +0000 http://2-dimensions.com/?p=12006#comment-3068 I once went on a quest to get all of Gau’s rages. But after many weeks I learned that you just can’t get them all.
Suffice to say, I’m give up!!

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By: Whitestreak http://www.anatomyofgames.com/2015/01/26/the-anatomy-of-final-fantasy-vi-14-dive-alert/#comment-3067 Tue, 27 Jan 2015 22:50:35 +0000 http://2-dimensions.com/?p=12006#comment-3067 Well, I never…

Gau is useful? Having had no input whatsoever from anyone when I played FFVI for the first time and only glanced through a walkthrough the last (my SNES is at my parents’ place) I never played Gau much. Instead, Cyan and Edgar were stalwarts of my party…

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By: Thad http://www.anatomyofgames.com/2015/01/26/the-anatomy-of-final-fantasy-vi-14-dive-alert/#comment-3066 Tue, 27 Jan 2015 21:47:46 +0000 http://2-dimensions.com/?p=12006#comment-3066 Annoyingly, it’s the ONLY way to get Water Rondo.

(Well, okay, in the GBA version you can also get it during your fight with Leviathan.)

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