| Submitted by , posted on 05 October 2004 |

Image Description, by These images were taken from my recent demo that show's off a few pixel shader effects. Here are a few of the features:

> - Full use of vertex/pixel shaders using effect files. (no fixed function rendering)
> - A parallax bump mapped material
> - A procedural wood material with variable wood-ring-axis orientation.
> - A glass material with variable reflection, refraction and index of reflection.
> - Realtime dynamic shadows using shadow maps.
> - Realtime dynamic cubemap for reflections/refactions using render to texture.
> - A screenspace feedback using render to texture.
> - several feedback effects that can be combined using the UI at runtime
> - a warping effect that makes it look like you're under water
> - several sliders for playing with effect parameters at runtime
> - uses C# and DirectX9

You can view a 7 minute video explaining it in greater detail and a few more screen shots on my website. The source and binary is also provided there.
http://www.brandonfurtwangler.com

[prev] | Image of the Day Gallery www.flipcode.com | [next]

Copyright 1999-2008 (C) FLIPCODE.COM and/or the original content author(s). All rights reserved.
Please read our Terms, Conditions, and Privacy information.