| Submitted by , posted on 27 August 2001 |

Image Description, by The screenshots above are from our recently released tech demo, called "Tropical Storm". Currently, the engine supports the following :

> - Huge Outdoor Levels.
> - Deformable Terrain; Dig trenches, hide in craters made by artillery fire, etc.
> - Dynamic Skeletal Animation System
> - Multiple Levels of Detail for models
> - Advanced Particle System Effects
> - Advanced Menu System (Including windows, text boxes, etc)
> - Direct Input
> - Direct Sound w/ 3d Doppler Effects and Customizable Effects
> - Direct Show for MP3 playability

The story is not finalized yet. Basically, it will involve a variety of realistic scenarios over the course of a campaign. Expect to storm beaches, defend against counter-attacks, and lead offensives.
This tech demo demonstrates what we have been working on for several months. It suffers from a severe case of programmer art and animation. We are currently looking for students to fill the following positions :

> - 2d Texture Artists
> - 2d Model Skinners
> - 3d Modellers (Experience with bones/MilkShape 3d is a plus)
> - Character Animators
> - Sound Technicians
> - Music Composers

We are hoping to have a fully playable game for the Student Showcase in January of 2002.
Justin "BlackScar" Eslinger
Project Leader/Character Programmer
blackcar@ticz.com
Digital Awe - http://www.impact-gaming.com/digitalawe/
(Expect a second and final tech demo within a month or so, which will include killing and playing against mutliple players!)

[prev] | Image of the Day Gallery www.flipcode.com | [next]

Copyright 1999-2008 (C) FLIPCODE.COM and/or the original content author(s). All rights reserved.
Please read our Terms, Conditions, and Privacy information.