| Submitted by , posted on 09 December 1999 |

Image Description, by this is some screenshots from my new engine, BeamEngine, well I couldn't think of a better name. I've been coding on it for a couple of months now, and it's really starting to look like something nice. Right now it has the nice features:

> - Hardware rendering through Direct3D
> - Octree subdividing
> - Mipmapping, created by engine to save diskspace
> - Lightmapping with raytraced lighting
> - Gouraud shaded/Environmentmapped objects
> - Collision detection (crappy)
> - Loading of ASC, BMM and MAP files.
> - Coronas
> - Particles
> - Simple scripting (maybe to simple to be called scripts)

The screenshots shows the different lightmaps can do to a scene, it gives it a much better 3d feeling. Anyway, you can download an older version of my engine at http://come.to/coding_zone, in the beta zone.

[prev] | Image of the Day Gallery www.flipcode.com | [next]

Copyright 1999-2008 (C) FLIPCODE.COM and/or the original content author(s). All rights reserved.
Please read our Terms, Conditions, and Privacy information.