| Submitted by , posted on 22 June 2001 |

Image Description, by Well, ray traced images seem to quickly becoming more popular than shots from landscape engines. In keeping with my "me too" programming philosophy, here's an image from my ray tracer which I've been working on over the last couple of weeks in my spare time. The image took nearly 20 minutes to render at 1600*1200 with 4*4 antialiasing. I rendered it for my wallpaper and I run in a pretty high screen res :)
Currently it's feature set is pretty small and nothing too special:

> - A simple scene file parser
> - Reflections
> - Texture mapping with bilinear filtering
> - Perlin noise blending multiple submaterials [in the image, red, yellow and black]
> - Bump mapping
> - Lame 'hard' shadows

It's nothing really special, but it's fun to write and produces some fairly nice images. If you like, you can download the source and a sample scene file from www.bsod.co.uk
Cheers,
TopcaT

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