| Submitted by , posted on 09 March 2001 |

Image Description, by Some screenshots of my almost completed 3D Engine. This is NOT a Quake 3 level viewer. I wrote the BSP/PVS compiler myself. There are some few problems regarding "illegal geometry" but I think I will have them fixed very soon.
Main features:

> - BSP/PVS compiler/rendering
> - Curved Surfaces
> - Static Lightmaps
> - Entities
> - Collision detection and response
> - Scripted shaders

Dennis Meffert
(The Netherlands)

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