| Submitted by , posted on 02 September 1999 |

Image Description, by This is a screenshot of the very first Turbo Pascal flat shaded 3D engine LevelEditor I wrote together with a friend called Peter Sloetjes (He quit 3D programming and that is too bad, cause if he would still be in then we could have seen some very very cool engines.)
MMM, those were the days. Discovering new algos every day and thinking you thought them up yourself :) Then after three months reading a doc on the internet discovering some weird computer graphics professor already invented it.
Thank goodness we've got operator overloads and OOP these days.

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