| Submitted by , posted on 27 February 2004 |

Image Description, by This is a small ray tracer application written for one of my project courses at my university. It was designed and implemented over a period of eight weeks by myself and 1 other programmer. It is fully portable, written with OpenGL and GLUT and contains the following features:

> - Diffuse/Ambient/Specular Lighting
> - Direct Illumination Shadows
> - Texture Mapping
> - Octtree Scene and ModelGraph
> - Photon Mapping
> - Reflective and Refractive Surfaces
> - Bump Mapping
> - Progressive Tracing
> - Depth Buffer

More information and downloads are available at www.bertolami.com
Thanks for the support!
-Joseph Bertolami

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