| Submitted by , posted on 17 June 2003 |

Image Description, by I didn't want to have to submit yet another terrain engine screenshot that everyone seems to be doing but... I couldn't help myself. I have been working on this terrain engine for about a month and a half now. It's still in it's early stages but I just wanted to kindof set a landmark for it, and get some screenshots up. It will be used in a game created by Makina Studios entitled "Legends of Saryia". You can view the website at www.LegendsOfSaryia.com.
Here are some of the highlights:

> - Dynamic Sky-Dome for seamless day and night transitions.
> - Dynamic shadow-mapping linked with the time of day.
> - Seamless texture blending.
> - Occlusion/Frustum culling.

We will be including a space-partitioning method soon.

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