| Submitted by , posted on 23 January 2002 |

Image Description, by Im really pleased; Ive finally got my contrail particle system working perfectly! =) This system was giving me lots of grief; basically, its a particle-system model of a rocket trail, or contrail. I was having difficulty making the particle system move with the ship and render convincingly at all times - stuff life turning 360 degrees on the spot used to cause the system to show itself for what it really is, i.e. a bunch of dots, instead of a smooth flame effect anyhow, the images show a ship with two contrail emitters; they spin round with the ship you can draw double-helix trails in the sky with them! =) Im going to do something similar for the weapons system (this ship would be very cool with the weapon spinning round with four weapon emitters very far apart).
Theres probably ~2000 pointspirtes in these piccies and that hurts the framerate pretty bad of course, but what better way to use my new GF3?! Next up on my never ending list of things to do is:

> - Enemy ships
> - Powerups
> - Mines
> - BIG weapons
> - Prettier water
> - Reflections + Shadows

it never ends.
dom

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