| Submitted by , posted on 30 August 2001 |

Image Description, by This image shows my first attempt in 3d-engine creation: It was meant to be Wolfenstein-like, so that there are only orthogonal walls and the worlds are not "real-3D", but everything is on one level. I wrote it using OpenGL for graphics, DirectX for Keyboard-Input, and Windows-API for the rest of it. The project was started for learning-purposes only, and I stopped it, as I ran into bigger problems... I had been working on it for about 5 weeks.
The engine's "features":

> - OpenGL-Support
> - DirectX-Support
> - Simple Mapformat
> - MD2-Loading+Animation
> - Fire+Explosions
> - Particle-Engine
> - Simple Collision Detection
> - Doors+Switches
> - Minimap+Statusbar
> - Simple Shadows
> - Free Sourcecode

So visit my homepage, and have a look at the 3D-Engine-Development-Page...
http://www.snake-programming.net
SnAkE's Programming Resources

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