| Submitted by , posted on 13 April 2004 |

Image Description, by This is a screenshot of a game that I am developing together with 3 friends of mine (Keith Bugeja, Elvio Cauchi and Kevin Debono) in our spare time. It is a shoot-them-up in the style of Starfox and the classic Space Harrier for any of you old enough to remember it! :) The game is essentially linear in concept but will contain character dialogue and cut-sceens to enhance player immersiveness.
The game has been in production for over a year and uses an in-house 3d engine developed by Keith and features a particle system, light / halo / lens-flare rendering, a custom terrain algorithm, shadows and several other features. The 3d-engine is intended to support both OpenGL and DirectX although for now only the OGL driver is implemented. I am working on the game engine code (content managment, collision detection, AI, algorithms etc), content editor and the game code itself. I am also dabbling with low-poly models. Keith also doubles as a 2d and texture artist. Elvio is a talented musician and sound engineer who is building sound and music content for the game while Kevin is a talented hi-poly model and animation artist working on title screens and cut-scenes.
More screenshots and a short animation are available here:

> - http://colinvella.no-ip.com/perihelion/001.jpg
> - http://colinvella.no-ip.com/perihelion/002.jpg
> - http://colinvella.no-ip.com/perihelion/003.jpg
> - http://colinvella.no-ip.com/perihelion/004.jpg
> - http://colinvella.no-ip.com/perihelion/005.jpg
> - http://colinvella.no-ip.com/perihelion/006.jpg
> - http://colinvella.no-ip.com/perihelion/007.jpg
> - http://colinvella.no-ip.com/perihelion/008.jpg
> - http://colinvella.no-ip.com/perihelion/009.jpg
> - http://colinvella.no-ip.com/perihelion/001.avi

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