| Submitted by , posted on 21 February 2002 |

Image Description, by A spattering of screenshots from the sample programs of my new book, Special Effects Game Programming With DirectX 8.0, available for USD$50 wherever fine game programming books are sold. This 913 page book contains complete code and tutorials for 13 commercial-quality effects:

> - Fire (lower-right screenshot)
> - 2D Water
> - Image Feedback (lower-left screenshot)
> - Image Warping
> - Clouds
> - Image Manipulation (Blurring, Sharpening, Edge Detection)
> - Transitions (cross-fades, wipes, melts, and more)
> - Advanced Particle Systems (driven by a scripting language)
> - Explosions (upper-left screenshot)
> - Guns and Projectiles (middle-left screenshot)
> - Lens Flares (middle-right screenshot)
> - 3D Water (upper-right screenshot)
> - Vertex and Pixel shader effects

Also included are chapters and sample programs covering ALL of the new DX8 features (audio scripts, shaders, DirectInput action mapping) as well as some advanced C++ techniques.
Full-sized versions of these screens (and other sample programs!) can be found on the book's product page.
Editor's note: If you have comments about the image itself, please post them on this comment thread. If you have comments about the book content, please post them under this resource summary.

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