| Submitted by , posted on 19 August 1999 |

Image Description, by This is an image of the terrain engine from Power Render 3. It has detail textures on the ground, parallax moving sky, infinite landscape, alpha fogging, and rippling water reflections with the aid of bump mapping on G400. The water is translucent and you can go below the surface. The height of the water can be changed at any time and the reflections are generated appropriately. Reflections are done by rendering the scene inverted to a texture, then using a bump map with scrolling texture coordinates to distort the image.

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