| Submitted by , posted on 25 May 2003 |

Image Description, by This is a particle fountain generated with a tool i'm working on for the OpenGL projects "Eternal Eclipse" and "Isle Assault". At this moment the particle system is a stand-alone application, but once finished I'll implement all its functionalities in the engines of the mentioned projects.
The main feature of this application, is that particle-emitter and particle-behaviours are completely scriptable using a script file. This permits the programmer to build a lot of particle effect simply realizing a small script that determine how particles interact their selves, and how the emitter creates them.
The main parameters that the programmer can set with the scripter are:

> - Gravity of the environment
> - Viscosity of the environment
> - Direction and speed of the particles
> - Average life time of the particles
> - Range of the life time
> - Coefficient of the gravitiy interaction between the particles
> - Colour and size of the particles
> - Particles generation amount
> - Ciclic/monotone emission
> - Wind simulation

Currently i uploaded on my web site some screen shoots and a demo version of the engine with an hard-coded particle model (so no scripting features). The URL of my web site is http://www.ninjacross.it and the project (with the demo) is described here For any question or discussion please e-mail to: ninjacross@yahoo.it

[prev] | Image of the Day Gallery www.flipcode.com | [next]

Copyright 1999-2008 (C) FLIPCODE.COM and/or the original content author(s). All rights reserved.
Please read our Terms, Conditions, and Privacy information.