"
There are 2 teams,
POINT SYSTEM:
Blue and Red's goals are identical. Blue can take the enemy key
(on the tower of the fort) and take it to their nuke.
When taken to the nuke,
it gives blue team 10 teamfrags and it launches the nuke to kill everyone in
and near red's base. You can hide in water to avoid being killed."
|
GL support in this map makes it one of the most realistic Q2 style maps |
|
JMC Star Rating: |
 |
|
|
|
|
An auto-sentry overlooks the map from a location reachable by a hidden teleport |
|
The key is located at the top of each teams base and must be guarded to prevent the opposing team from nuking your base. |
|
|
The front of your fortress |
This hallway leads into your base |
Snipers guard the first main room. The stairs on the left and the right lead up to the nuke and the key. |
Follow this final flight of stairs to reach the nuke. Defenders should setup their defences in this room as there is plenty of space to setup auto-sentries here to prevent the enemy from getting the key. |
Once one of your team members gets the key from the enemy base bring it to the nuke in your team base and touch the red panel to launch the nuke on the enemy base |
A second route into the base which leads directly to the key is via the lift |
A water tunnel and a dry tunnel link up the two bases. A ladder allows you to climb out of the water. Remember if the nuke is launched to dive underwater to avoid its deadly affect. |
|