JMC's Team Fortress Map Zone
Team Fortress

Ewg3
(Ephidrina War Grounds III)

Team Fortress
(JMC's TF Map Zone)

Map Name: Ewg3 (Ephidrina War Grounds III) Author: Gjermund 'SirLiam-vVv' Jensvoll
The front of the red base
A blue sniper takes out a red engineer crossing the bridge which divides the two bases
The blue castle
A sniper looks down from the upper battlements, getting ready to take aim on incomming and outgoing enemy
An engineer sets up an autosentry to guard the front of his base
Inside each base there is one room with two spawn/ammo rooms on either side, over looked by a sniper area above. The archway in the middle of the hall leads to the basement where the flag is stored.
The archway leads into this small room the two ramps lead up to a staircase.
Two new ways to get to the stairs have been provided for in each team's base. A good place to setup autosentries.

"It is capture the flag style map, with the following objectives:

The blue team must capture the red flag from the basement of the enemy fort, and take it to the blue fort.

The red team must capture the blue flag from the basement of the enemy fort, and take it to the red fort.

Each team must try prevent the opposing team from achieving their objectives.

If the flag carrier is killed, they drop the flag to the ground where it remains for 30 seconds after which it returns to the basement. Unlike standard CTF, team members cannot return the flag by running over it.

Hint: There are four secret teleporters.. Two of em can only be opened by hwguys. The other two can only be accessed by classes able to grenade jump."



Red's Flag Room


The capture point is in the center of your base on the floor


JMC Star Rating:
5 Stars
GL optimised Teamfortress map


One of the secret areas which has two teleports, one into each teams base


DownLoad(UK): Ewg3.zip + Mdls
DownLoad(USA): Ewg3.zip + Mdls
Archive Size: 1.04MB

(JMC's TF Map Zone)