Bard's guide to a better Spy

If you're a nancy who prefers to drink martini's - shaken not stirred instead of good manly beer then the spy is for you. The spy is of limited use in clan games against a good clan as the defenders are often very aware of who is where. On public servers the spy kicks butt. Against bad clans it is an excellent way of cause confusion and panic in the enemy's ranks. As soon as they start shooting and stripping armour and health off each other you have achieved a worthy goal. The spy comes equipped with a shotgun, a nailgun, a tranquiliser gun, a big knife, gas grenades and normal grenades.

General tips

Offense tips

Defense tips

The spy makes a reasonable defender. The gas grenades are useful in flushing out camping attackers and the tranquiliser gun seriously hampers and enemy's ability to dodge fire and attack effectively. The spy can be a really annoying defender, especially if he teams up with the enemy offense as a supposed friend, just to kill them deep in your base.

Binds to have

//Class specific keys
bind "v" "feign"
bind "b" "disguise"