Comments on: October Fan-Art #2 – A short story by ijed

http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/ The greatest Quake 1 Singleplayer site on this planet. Tue, 09 Aug 2011 22:15:18 +0000 hourly 1 By: Gilgamesh http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1641 Gilgamesh Mon, 26 Oct 2009 16:41:05 +0000 http://www.quaddicted.com/?p=893#comment-1641 Both are great! I pictured ijed story as a slow motion scene, with only the sound of his hearth and tired breathing... And Tronyn story could be used as a introduction of Quake RPG, narrative style like Max Payne uses. By: ijed http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1635 ijed Mon, 26 Oct 2009 03:19:25 +0000 http://www.quaddicted.com/?p=893#comment-1635 Thanks, glad it sparked some interest. Like the netherworld description, reminds me of At the Mountains of Madness - whole style is pretty Lovecraftian. By: Ankh http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1631 Ankh Sun, 25 Oct 2009 08:53:24 +0000 http://www.quaddicted.com/?p=893#comment-1631 Ijed - I liked your story By: Tronyn http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1628 Tronyn Sun, 25 Oct 2009 01:05:37 +0000 http://www.quaddicted.com/?p=893#comment-1628 I really liked your entry ijed. Here's one. The Netherworld No one's scraped the blood off the walls here for at least a hundred years. The only sound is my breathing. Once every few hours a drip of water falls, somewhere off in the vast darkness. These halls of dull metal must go on forever. Thousands of miles in every direction. And the walls are all inscribed with bizarre characters - not hieroglyphics, not words - some script halfway between. I've been unable to discover any meaning in them. But my shotgun is the most advanced thing here. Meaning something carved out all those characters by hand, or by - Miles and miles, on the floor, walls, ceilings, into seeming infinity. Some inconcievable mad god. I've met enough disciples - things without eyes that crawl out of the darkness. Sometimes I see other humans, or - former humans. From different time periods. One time I saw a guy with the same kind of gear as me. Real messed up. No eyes, just bloody holes. Screaming. Most of the humans I see - maybe one or two a month, but then what's Time here? - wear metallic armour. Like they're from centuries ago, earth time. The middle ages. Makes me think they knew something we don't. But the vast majority of the moving flesh I've seen here is not human, nothing like it. I can't remember when I got here, and I don't think I'll ever leave. Nothing can save me. By: ijed http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1626 ijed Sat, 24 Oct 2009 12:57:38 +0000 http://www.quaddicted.com/?p=893#comment-1626 http://www.gamerswithjobs.com/node/47543 An interesting article about storylines in games. Working on a couple of projects now where background there's lots of, but continual story I'm toning down / removing. The way we play games means it's always when there's time, we get back to the pc / console to frag stuff for a while, meaning the experience story wise is disjointed. I like story heavy games, RPG's for example, but they take over your time because to have fun you need to keep the narrative in mind. So the constant: guy with guns in a demon filled dungeon - works perfectly. By: Spirit http://www.quaddicted.com/quake-fanart/october-fan-art-2-a-short-story-by-ijed/comment-page-1/#comment-1625 Spirit Sat, 24 Oct 2009 09:06:59 +0000 http://www.quaddicted.com/?p=893#comment-1625 Oh, poor Quakeguy. :( I am glad that Quake does NOT have a deeper story. The protagonist having feelings or even relationships does not fit into my world. Please don't get me wrong though! This is so nicely written and does fit into the Quake atmosphere very well (in a "story -> game" way, not "game -> story" (no, I have no idea how to explain what I mean)). I pictured him at the "jump against the light"-secret room on e1m5 with the first knight coming upstairs from the left and the other from the stairs on the right. Also http://yonaz.deviantart.com/art/quakeworld-3338875