Gentlemen and Gentlewomen, we have updates

« Q1SP: The Grand Guignol by Fr3n || 19 new Quake Singleplayer Map reviews »

## Gentlemen and Gentlewomen, we have updates

Played all the recent maps already? Want more Quake Singleplayer? 42 new or updated descriptions. Thanks to the contributors! I still have to play Invein some day.

alk13.html, alk15.html, alkado.html, araivo.html, astrus.html, awsp1.html, badpak.html, bbelief.html, cda.html, chapters.html, citdoom.html, czg00.html, czg01.html, czg02s1.html, czg03.html, czg04.html, grunt.html, heresp1.html, heresp2.html, heresp3_beta.html, invein.html, jawbreak.html, kuro.html, kyshell.html, labirint.html, lastgame.html, loupus1.html, mdkt1.html, mountbase2.html, mountbase.html, nightjourney_v2.html, odyssey1_v2.html, onepair.html, phantom.html, polybase.html, solarfall.html, trail73.html, travail.html, tremor_sp1.html, tremor_sp2.html, walhalla.html, whisper.html

01.10.2007 in Quake Map Descriptions | 8 Comments »

### 8 Responses to “Gentlemen and Gentlewomen, we have updates”

1. aguirRe Says:
   02.10.2007 00:21

   Hehe, someone actually tried to review Tremor … A while ago I also made an attempt to work my way through the 200+ maps, but had to break after a few dozen. The maps are so similar it’s almost impossible to know if you’ve actually played one or not …

2. Spirit Says:
   02.10.2007 10:11

   It was the brave neg!ke. Playing those maps is a weird dejavu-feeling. Not too pleasant…

3. neg!ke Says:
   02.10.2007 21:35

   I didn’t really play them. Just noclipped through maybe 10-15 maps from each pack. I wonder if there is anyone who actually played and finished them all (at the time).

4. aguirRe Says:
   03.10.2007 00:09

   I just checked, I’ve actually played through 58 of the maps and some of them had decent gameplay. Apart from the general uglyness, the main problem is otherwise to find the monsters and the exit.

   I found it easier to enable nomonsters 1 to make the monsters go after me so I didn’t have to look all over the place for them … ;)

   Another trick is to always move close to the walls as many of them are doors and open critical paths.

5. aguirRe Says:
   03.10.2007 00:17

   Btw, there’s another version of heresp1 “Hyperevolt” that looks better than the one reviewed, one with nice greyish temple textures. I don’t know why it’s got the same name.

6. Trinca Says:
   09.10.2007 00:46

   i run in one or two maps, but they are so ugly that i got bored fast :\ they are worse then mine sm109…

7. neg!ke Says:
   12.10.2007 16:32

   CRC error in level.zip. Content doesn’t fit to extracted list either.

8. Spirit Says:
   15.10.2007 18:13

   Fixed, thanks.

### Leave a Reply

Name

Mail (will not be published)

Website