October Fan-Art #1

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## October Fan-Art #1

Madfox sent in two drawings of Quake monsters:

He also created paper art of two of his monsters, both of which you can encounter on his maps: The Orb and the Stegosaurus.

scar3crow sent me

> *Ia! Sadistic Defenders*

> Thundering and pacing
> Memories and ill visions chasing
> Down through every hall

> Under arched stone
> Blood red domes
> And purple sky they call

> With nightmarish intentions
> And arcane inventions
> Along every surface they scrawl

> Their devotions of violence
> Their screams in silence
> Of whom they shall rip and maul

> The four runes they defend
> Innumerable flesh they rend
> In the name of the hell-mother of all

and

> By the ring on my finger
> I may pass unnoticed
> A temporary pacifist, unblinkingly secure

> By the spiked rune of my holding
> I may deal my fury justly
> And with the force of four

> By the points of five
> I am as distant as the mystic
> Within reach but untouchable to their harm
> But with a minutes pause
> The Elder Gods leave me for their truly devoted
> And with another minutes pause, they have a newly devoted

Keep ‘em coming!

08.10.2009 in Quake Fanart | 5 Comments »

### 5 Responses to “October Fan-Art #1”

1. Spirit Says:
   08.10.2009 17:14

   That grey & crystal(?) knight by madfox looks fricking cool. Imagine it jumping out of an (illusionary) window.

   Of scar3crow’s verse I like the one about the power-ups a lot.

2. perestroika Says:
   09.10.2009 03:51

   this is awesome! madfox, do textures with the same style and do some funky ass hand-drawn styled level or something!

3. Koroz!ve Says:
   10.10.2009 15:50

   I like scar3crow’s first poem. That says a lot about the game to the experienced players.

4. ijed Says:
   24.10.2009 02:03

   Nail that fucker down!

   He fired until empty, dropped the gun with precision. Just a knight, lower class, nothing special. Infected, the rage and hate of the place. He wasn’t always like this. Leaning his head on the wall he tried to think back, the harsh edges of the stone a cold counterpoint to the warm images he was trying to summon.

   Had her name been Marie?

   Had she been beautiful? Was that a trick of rememberance or a trick of this whole pitiful existance of violence he was trapped within.

   Were the children part of that same phantasm. Stupid questions. Without worth. Only continued existance mattered now.

   As if in response to his thoughts a shout came from the end of the hall. Another knight.

   Would they never learn? Looked like a berserker as well. Machinelike, he dropped to one knee and took its head off. The body kept coming in mid swing, the bloody sword dropping in the last split second from the mailed fingers.

   With an anguished roar he shoulder barged the charging corpse and took away the midsection in another blast.

   Ears ringing, he fell to the floor, the shredded remains falling aside. He threw the shotgun aside and sobbed.

   Inside, a part of him sneered. He wasn’t crying for higher ideals or his supposed lost humanity. He was crying for lost dreams. Seeing life on this side of the lens had long stripped away those sentiments, or so he’d thought.

   Some time passed.

   He stood up, recovered the shotgun. Needed to eat, losing strength. Looked at the knights destroyed corspe. No way. The portal ahead had endless promise.

   What it was promising he didn’t want to think.

5. ijed Says:
   24.10.2009 02:16

   Is it just me or is the ranger a big antihero? Culturally the theme doesn’t sit well with north americans, like animal cruelty.

   But to put in persepective the timeline of the original game we’re looking at psychosis, schizophrenia and a big inferiority complex.

   Knocking the crap out of a few low poly demons still gives us all that same rush though, so it seems like id software was very well named. Shame they dissolved after Quake 1.

   Honesty I wouldn’t trust them to make a real Quake 2. Quake remains it own special time capsule. I have more fun with this game than any other.

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