An interview with mexx

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## An interview with mexx

Last year Marcus “mexx” Dromowicz popped up in the quakeone.com forums, setting some things straight about Abyss of Pandemonium. I could not let the opportunity slip and asked if I could interview him. He accepted but I did not notice the reply for a week, then I forgot, then I remembered and forgot again. Finally some time ago I sent him questions and we chatted a bit. So, without further ado, dive into my interview with a Quake legend: mexx.

24.08.2010 in Quake Interviews | 3 Comments »

### 3 Responses to “An interview with mexx”

1. Ron Says:
   25.08.2010 08:22

   Thanks for that.
   I love MEXX9, great map pack that.

2. gb Says:
   25.08.2010 13:42

   > Every map has to introduce something new, unique.

   Hear, hear.

   !!!

3. Ron Says:
   27.08.2010 10:54

   After reading the interview and MEXX’s killer blow on Quakeone, I decided to give Abyss of Pandemonium another go. I tried it a couple of times before, but the boring base maps and the crappy looking new weapons always made me put it away again. But later on in the game the maps and new monsters are quite cool.

   AOP1M5 and AOP1M6 are amongst the hardest Quake levels I think I’ve ever played ! Those “new” monsters made me happy when I was facing 2 Vores again …

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