March 2018
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Title                   : A Profaned Place
Filename                : AProfanedPlace.bsp
Author                  : Pablo "Artistical" Lamprea
Email Address           : pablolamprea@gmail.com
Description             : Huge underground space full of chains.

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* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes, sorta. Hard adds like, two monsters.
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track                : 4
Demos Replaced          : None

* Construction *

Base                    : New level from scratch, inspired on DM4 from original Quake.
Editor(s) used          : Trenchbroom 2.0
Known Bugs              : Extending bridges before ending teleport MIGHT have incorrect lighting. Not all testers reported the same.
			: A couple misaligned textures, and the sounds on lore notes are odd.
Build Time              : Around 40 hours.

Texture Wad used        : Runic.

Compile machine         : My own Desktop Computer (i7 4790K)
QBSP Time               : 42 seconds
Light -extra time       : Using Extra4, 586 seconds.
VIS (-level 4) Time     : 4827 seconds.

Brushes                 : Something like 14,000
Entities                : 210
Models                  : ???

* Other Info *

This is my first map to be entered in a jam. I liked the idea of The Bad Place (DM4) being a forgotten remanent of civilization,
so I worked on the idea of a ruin that didn't look like one until you knew its story. However, I didn't want to distract
from the action either, so most of the lore is found on the secrets.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. I have included the .map file, but no additional files are
included. If you have Thred, you can load this map up and modify
it. If you do make any changes to this map, please contact me and
let me know so I can see it!

This BSP may be distributed in any form you see fit.  Have fun!
