18.03.2018
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Title                   : dm4jam_rj: 'Total Fucking Lies'

Filenames               : dm4jam_rj.bsp (the map)
                          dm4jam_rj.lit (coloured lighting data)
                          dm4jam_rj.map (the map source)
                          dm4jam_rj.txt (this file)

Author(s)               : rj

Email Address           : rjthorne@blueyonder.co.uk

Website                 : n/a

Description             : Single player map for Quake loosely based on the dm4 (The Bad Place)
                          visual theme. Created for the Func_Msgboard 'DM4 Jam' map pack.

Additional Credits to   : Id software - for Quake
                          Anders Persson - for 'inspiration'
                          Ben Morris - for Worldcraft
						  Ericw / Tyrann - for compile tools (http://ericwa.github.io/ericw-tools/)

================================================================

* Play Information *


Level Name              : Total Fucking Lies

Single Player           : Yes

Cooperative 2-4 Player  : No (although might work)

Deathmatch              : No, I've not tested it though so good luck with that :P

Difficultly settings    : Easy      : 50 monsters
                          Normal    : 66 monsters
                          Hard      : 74 monsters
                                                                
New Sounds              : No

New Graphics            : One slightly modified texture by Bal

.map   Included         : Yes



Software needed to play : Full registered version of Quake. It *MAY* work in the original
                          distributed engines but is not tested and transparency won't work correctly.
                          Recommended engine to use is QuakeSpasm http://quakespasm.sourceforge.net/


Installation		    : See map pack readme. To play as a standalone though, the .bsp/.lit files
                          just want putting in Quake/ID1/maps. Then load up Quake, set skill and type
                          "map dm4jam_rj"



Comments                : If parts of the layout seem familiar, you've probably seen them before here:
                          https://www.quaddicted.com/reviews/?filtered=Anders+%22Backspace%22+Persson
                          
						  I have no rational reason for rehashing them other than feeling inspired
                          after replaying the maps a few weeks ago!
						  
						  There is coloured lighting and fog in this map. If so desired you can disable
                          coloured lighting by not installing the .lit file, and disable the fog by typing
                          'fog 0' in the console.


* Construction *

Base            : None

Build Time      : ~2 weeks

Times & stats   : System Used      : Acer Aspire S7
                  Qbsp             : 5.7 seconds
                  Light            : 130 seconds
                  Vis (-level 4)   : 816 seconds

                  Brushes          : 4887
                  Entities         : 386
                  Textures         : 36

                                   
Texture WAD used: Stock Quake, plus one modified texture from the supplied dm4jam.wad


Editor(s) used  : Worldcraft 1.6		  

Known Bugs      : None (let me know if found)

* Legal Stuff *
--------------------------

Do whatever you want with this map. Credit always appreciated.

QUAKEŽ is a registered trademark of id Software, Inc.
