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Title                   : Mire Prison
Filename                : jcr_mire.bsp
Release date            : 4/24/18 (beta)
Author                  : Jose C. Rodriguez (JCR)
Email Address           : jcr@stronzi.org
Other Files By Author   : More to come!
Misc. Author Info       : 

Description             : I present to you my first map for Quake. My prior experience comes from creating no-name Doom maps, and Arma 3 Scenarios.
I'm a big fan of ID1 aesthetics, given my limited skills in Quake mapping, I figured it would be a good place to start. 
I drew inspiration from maps such as E1M3, E1M4, and from real world places I've visited. Fun fact: this map is really about 4 different "first levels" that I had started to work 
on and eventually merged into one coherent map.  

* Special Thanks *
Thanks to dumptruck_ds for his motivational and educational tutorial series! Thanks to all that helped with playtesting. 
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* What is included *

New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Other                   : No 
Other files required    : No


* Play Information *

Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Roughly two months while learning TB
Editor(s) used          : TrenchBroom 2.0.2 
Known Bugs              : Email me if you find any!
May Not Run With        : non-limit removing engines
Tested With             : Quakespasm 0.93, Darkplaces build 20140513, Quakedroid


* Copyright / Permissions *

Not for commercial use, you know the drill. You MAY distribute this file, provided 
you include this text file, with no modifications.  

