
This mod adds adjustable weapon recoil to Quake.


This feature chnages the gameplay, so I set the default cvar value to "0" (= disabled)
(See below for more details)


It will behave like this:
You get pushed backwards EXACTLY opposite to your aiming direction.
If you aim straight upwards you will NOT move, because you cannot sink into ground.
If you aim 45° upwards, the force will be approx. half.
If you aim straight forward the pushback force is normal.
If you jump and shoot, the pushback force is bigger, because you are in air and your feet will not hold you back.



Enable this feature by setting the cvar to "1":
add this line into your   autoexec.cfg   (if you dont add it, the default value will automatically be used)

set pushback 1

You can adjust EVERY weapons pushback force with these cvars individualy:
set pushbackshot1 60
set pushbackshot2 75
set pushbacknail1 20
set pushbacknail2 30
set pushbackgrenade 70
set pushbackrocket 90
set pushbacklight 15
set pushbackprox 70
set pushbacklaser 30
set pushbackmjolnir 80


I already gave some "realistic" force values as default (see above).
Change them if you want.
Setting a cvar to "0" will disable it for that weapon of course.


Have fun !

Best wishes,
Seven