
This was a request from the forum at quakeone.com.

Now that we have the particle burning effect for gibs in lava and slime, it is clear to have something
similar for the monsters as well.

I added a cvar to enable/disable monster interaction with lava / slime:  "monsterlavaslime"
You can select 3 different settings:
0 = disabled
1 = monsters (living or dead) will get a particle effect when they are in lava/slime  		== default 
2 = monsters (living or dead) will get a particle effect + damage when they are in lava/slime   

Damage:
slime: 7 hit points per second
lava: 14 hit points per 0.5 seconds


Kind regards
Seven