
Which monster in Quake is the one that is used the most in maps on average ?
Yes, it is the little fellow: grunt

So I thought about how to make him look a little *better*.

And as clear as water, it was a new effect that popped into my mind:
A weapon muzzleflash

I thought it would be just as easy as the "first-person-view" effect, but it was more difficult.
In the end, all went good (and that is what counts).

Here is a small clip with this feature:
http://www.youtube.com/watch?v=5Q0HTTdhqY8&list=UUbX7uVIXqMzBza0YmLJuMdw&index=1&feature=plcp

You can enable/disable this effect via cvar:  "soldiermuzzleflash"
And can adjust it to the model that you use.

Read the   main readme   file for more details about the different cvar settings.


Best wishes,
Seven