effect testslipr1	   //  test slipgate1 fog on lower platform
countabsolute 0.04
type smoke
color 0xff0000 0xff0000  
tex 48 55
size 3 5
alpha 30 50 9
sizeincrease 5
originoffset -5 40 2
originjitter 57 30 0
velocityjitter 4 5 2
//velocitymultiplier 0.01
gravity 0.003
bounce 1

effect testslipr1	   //  test slipgate1 fog on upper platform
countabsolute 0.06
type smoke
color 0xff0000 0xff0000  
tex 48 55
size 3 5
alpha 30 50 7
sizeincrease 2
//originoffset -5 35 151
originoffset -5 35 110
originjitter 40 30 0
velocityjitter 3 3 2
//velocitymultiplier 0.01
gravity 0.003
bounce 1

effect testslipr2	   //  test slipgate2 fog on lower platform
countabsolute 0.04
type smoke
color 0xff0000 0xff0000  
tex 48 55
size 3 5
alpha 30 50 9
sizeincrease 5
originoffset 36 5 2
originjitter 33 57 0
velocityjitter 4 5 2
//velocitymultiplier 0.01
gravity 0.003
bounce 1

effect testslipr2	   //  test slipgate2 fog on upper platform
countabsolute 0.06
type smoke
color 0xff0000 0xff0000  
tex 48 55
size 3 5
alpha 30 50 7
sizeincrease 2
//originoffset 36 5 151
originoffset 36 5 90
originjitter 33 40 0
velocityjitter 3 3 2
//velocitymultiplier 0.01
gravity 0.003
bounce 1

effect hardentrancemp2 	  //  rising lava haze in hard entrance
countabsolute 0.15
type smoke
color 0x6f0f00 0xe3974f  
tex 0 7 // 48 55
size 2 4
alpha 50 80 8
sizeincrease 3.2
originoffset -10 0 0
originjitter 110 280 0
velocityjitter 4 5 2
velocitymultiplier 0.01
gravity -0.004
bounce 1

effect snake		// for snake near slipgate Episode 2
count 0.01         
type smoke
tex 48 55 
color 0x6f0f00 0xe3974f  //0x202020 0x404040   
size 2 3
sizeincrease 5
alpha 70 120 60
gravity 0.07
bounce -1
velocityoffset 0 -20 0
velocityjitter 10 2 1
originoffset 0 3 0
originjitter 1 1 1