Title:       Cataractnacon - Zeangala
Date         January 20th, 2016
Author       Orlando Crispaldi
Website:    http://qrf.mine.nu/~orl/
Email Address     orl177@aol.com

==Play Information==

Single player:    Yes
Cooperative:      Yes
Deathmatch:       No
Difficulty settings:    Yes, Easy and Hard only

==Construction==

Base:             From scratch
Editors used:     Worldcraft 1.6a,  Jackhammer 1.0-1.1, Wally 1.55b, Photoshop CS3
Time: 5 years

==Info==

An enhanced engine with extended map size limits is required to play this map. RMQ 0.85.3 and the latest development version of Quakespasm are currently the only engines that can play these maps without issue. RMQ 0.85.3 is included in this .zip, and Quakespasm can be found here: (http://quakespasm.ericwa.com/job/oms3/7/artifact/quakespasm/quakespasm-rf6dbd45ad84d40cee838ea4a5b71b56572cbf29f.zip)

==Installation==

Extract oms3.bsp and oms3_2.bsp into your Quake/Id1/maps directory. Launch RMQ, Quakespasm, or any other supporting engine, open the console and choose a skill (skill 0 or skill 2) and type "map oms3". 

**Important note for Quakespasm** 

You MUST set sv_protocol 999 by typing it in the console before loading oms3 maps. This allows for the 
extended bsp limits.

==Thanks==

To Xaero for Jackhammer

To the beta testers: Necros and Parubaru

To Tyrann for Tyrqbsp.

To Baker, mh and rebb for the jury rigged BJP tools.

To ericw and crew for Quakespasm support

And a big thanks to aguiRe for his patience, tools, and skills, for without his help and dedication, these maps would not have been possible.

==Files included in this zip==

oms3.bsp
oms3.map
oms3.wad
oms3_2.bsp
oms3_2.map
readme.txt
RMQEngine_0.85.3.zip