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Title       : Zombie Jam1
Date        : 8th June 2018
File        : zjam1.zip
Author      : Muk, Sock, Zombie
Description : Medieval E1M2 style brickwork and about 20 monsters
Conditions  : All maps created in 3-5hrs (one speed session only)
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Installation

* Create a new folder called "zjam1" in your Quake folder
* Copy the Zip file into the new folder
* Extract the contents of the zip file
* Create a shortcut to your preferred Quake engine
* Add the following to the command line

 -game zjam1 +map start
 
* Run the shortcut (click icon) and make sure the engine loads
* After the start map has loaded set the skill level manually
* Bring down the console using the '~' key
* type 'skill 1' at the console (0=easy, 1=normal, 2=hard, 3=nightmare)
* type 'map' followed by the relevant map name (see list below)

* Not all maps support multiple skill levels
* Not all maps will exit to the start map when finished
  
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Authors     Map name

Muk         zjam1_muk
Sock        zjam1_sock
Zombie      zjam1_zombie

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copyright:        The source map file is in the zip file for viewing pleasure.
                  Please do not use any of these assets in ANY COMMERCIAL PROJECT.
                  Remember to give credit if you use any of the assets.

engine:           Designed and tested to work with the following engines:

FitzQuake 0.85 (http://www.celephais.net/fitzquake/)
QuakeSpasm (http://celephais.net/board/view_thread.php?id=60452)

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Distribution / Copyright / Permissions 

Quake I is a registered trademark of id Software, Inc.

These MAPS may be electronically distributed only at 
NO CHARGE to the recipient in its current state, MUST 
include this .txt file, and may NOT be modified IN 
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS MOD/MAP TO BE 
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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