Mel Soaring: Hear Me Roar
Content - Quake2 - Quake2 Levels - Quake2 Single Player![]() |
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Author: [Kona] | Rating: 7.25 | Download: alk02.zip
The story of Mel Soaring begins here in the first of [Kona]’s series, Hear Me Roar. Mel, the soldier who kills his commanding officer, and the hero from Quake2, finds himself heading toward a Strogg infested planet where he plans to defeat this over-whelming force.
Over-whelming is probably an understatement when it comes to some parts of this map. I think nearly impossible might be a better choice. As with most of [Kona]’s map, the difficulty is set high with plenty of cramped corridors that make the fighting even harder to pass. There were a couple of times I wanted to slip by and just couldn’t. Though it seems maybe too hard at times it provides exhilarating gameplay that any Quake player will love.
The level design twist you around in so many circles you need to be careful not to get dizzy. There was one instance where I didn’t know where to go next because the lift was in the shadows and I just overlooked it. Other than that one time the level was simple to navigate.
Texture use dragged the scoring down for Hear Me Roar because the themes were inconsistent. You go from rocky terrains to temple entrances that only lead to regular Quake2 base styles. I also had problems with the door textures because a lot of them did not stand out as doors. I would look at them thinking it was just another wall.
Although this map isn’t the best, it does show the direction that [Kona] would be heading in with his more famous maps.
- DorKwolf