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The Anatomy of Games

Defunct, amateurish, game design analysis by Jeremy Parish

The OG of Anatomy returns

Posted on April 16, 2014 by J. Parish

After a year of silence, the Critical Look at Mega Man Stages thread that helped inspire this entire site is alive again. For a good read, go check out Glass Knuckle’s latest post on Talking Time, or, heck, just read the whole thread from start to finish.

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The Anatomy of Mega Man | 4 | That means you have huge guts
The Anatomy of Mega Man | 5 | Cut to the chase

©2012-2014 Jeremy Parish. Images courtesy of VG Museum.