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The Anatomy of Games

Defunct, amateurish, game design analysis by Jeremy Parish

The Anatomy of Final Fantasy VI: Video Edition Pt. 2

Posted on January 5, 2015 by J. Parish

Because sometimes dry text isn’t enough. Sometimes you need a dry voice to go with it.

Tagged as: 1994, anatomy of a game, final fantasy vi, super nes, video

Categorized in: Anatomy of a Game, Games

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The Anatomy of Final Fantasy VI | 11 | Triple triad (part the first)
The Anatomy of Final Fantasy VI | 12 | Triple triad (part the second)

©2012-2014 Jeremy Parish. Images courtesy of VG Museum.