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November, 1999
News and events from the month of November.

November 25, 1999
Crisis|8:38pm
In case you've all been wondering, I've been having a few problems around the site as of late. For one, I haven't had time to update, and, the forums have taken a turn for the worse. Due to some bug that is prevalent in the Ultimate Bulletin Board software, entire forum posts were disappearing and re-appearing at will! While trying to locate and fix the problem, yours truly managed to delete several existing member profiles and memberships...including my own!!! So, needless to say, the forums currently have no administrator. Until I can get in touch with Gamespy, I'd consider the boards unstable. I'm really sorry for all the trouble this has caused, but sometimes these things happen! As I currently have no e-mail, and haven't been able to get in touch with the technical crew at Gamespy, things are going to be a mess for a bit. I'm just thankful that I was able to get this update up, so you at least had an idea that things are chaos...but I'm working to solve them. Just hang tight folks, and hopefully things will get back to normal shortly...

 

November 19, 1999
Updates|9:00pm
As promised, I've revised our map scoring system, albeit slightly, and we're now running on a number-based system. We'll now be giving a score out of 60, with each subsection being marked out of 10. It's not out of 100, but I'm sure this system will make better sense to most of you. Just keep in mind, I'm still trying to keep our scoring system simple, so that we can get those maps out to you faster! I've also posted a new poll, dealing with a trend I've noticed for some time, and that concerns me. With all the custom made maps out there, why don't servers run them? So, I'm beginning a series of polls to find out how many are running them, when, and why there aren't more of them. After all, we have a thriving community of custom map builders out there, and some amazing work is always coming out. Maybe I can "help" change the views of those server admins out there who always run the same old tired set. Let everyone know your views...

The Return|6:02pm
Hey all, I've finally returned. I've been busy with things in normal-space for the last while, so I haven't had any time whatsoever to update the site. I'm going to put some concerted effort in tonight, and hopefully get the new scoring scheme up and running. Then we can finally get out those reviews from our last playtest, as well as update our existing database of maps. Expect to see some progress soon...promise...

 

November 16, 1999
News|8:05pm
Ok, I've got some time to post a little news, so that's what I'm going to do. First, sorry for the lack of updates, as I've mentioned before, I'm working on some things in my personal life, and time for the site has been somewhat lacking. This should be going too long, so if you'll all bear with me, we'll get back on track shortly. I'm still thinking over our new rating scale, so that's on hold for now. In some relevant news, the Old Geezer clan has moved their site once again! Now that they're on a faster server, you can look forward to more form them. I've updated the link to their page on our sidebar as well. I've also been informed that MoOg has decided to expand the map review coverage over at Mu-Tilation. They will now be covering deathmatch maps as well, and it will be managed by a new member of their team. It looks to be interesting, so head on over and check them out! Me? I'll try to get some work done around here again...

 

November 15, 1999
Morning|8:37am
Hey again all. Just a quick update to let you know that things will be a bit slow around here for a bit. I've got some running around to do, to get my personal life happening, so my time is limited today. I'm also working on another website project for an export company, as well as doing my research for a website proposal I'm giving to a local chamber of commerce, and you thought I slept! Needless to say, I've been going over our scoring scale, and I'll update you on how that's progressing later on. Once the scoring scale has been set-up, I'll update the site with it, and start converting our map database to this format and scoring formula. Now, I need some coffee...

 

November 14, 1999
Surprise|4:00pm
Well! I guess you weren't suspecting this now, where you? I know everyone is probably wondering if I'll ever finish with site design, and you know what? so do I! The main reason behind this revamp was twofold, first, I wanted a look in keeping with the rest of the new designs that have befallen the "Planet" main pages in the network, secondly, I'm going to look into setting up a new number-based scoring system for our maps. I've mostly accomplished the first goal, but alas, our maps once again need to be converted. So, for the time being, most of our maps will be offline, until they're converted to the new format. I thank you again for your patience in this matter, and I promise that everything will be up and running again in very short order. I personally feel that this is the best design yet, but not everyone usually agrees with me. Well, work to do, I'll update more later on...

 

November 12, 1999
Playtest Over|8:25pm
The Playtest is now over. Thanks to all who came out, and please remember to post your feedback on the forums. Over and out...

 

November 10, 1999
New Poll|9:20pm
Based on comments I've heard in my recently started thread in the forums, on how things at The Collective have been going, I've decided to put it to a poll. Should we go to a number-based scoring system with our map reviews? Should we leave them be? Let's hear your thoughts. I'm also tentatively scheduling our next playtest for this Friday. I've just got to check with Wedge, but I think we're good to go. If all is ok, I'll re-post the map list later tonight, or tomorrow. This will allow you to get the maps, if you didn't get them the last time I posted. I've also changed the link for the Old Geezers Walker Wars Server page, due to a relocation on Coder's part. You'll also notice a link to the TFC Players Klüb, the clan that's not a clan, due to their continuing support of The Collective... 

 

November 9, 1999
Life Goes On|10:15am
I just wanted to thank everyone who sent in their well-wishes to me, I really appreciated it, and it helps considerably during this time. I'm going to try and re-schedule our playtest for this week, but I'm really unsure of when I can be there. I want to get this done as soon as possible, as we're getting a bit behind, and that won't be good. I'll try and assemble it as soon as I can. In other news, a new site has been brought to my attention that I think you all would enjoy a visit to. It's called TFC Central, and it's a U.K.-based site dealing with a lot of fun TFC stuff. They've been added to our networked sites list, so go and check them out! I'm also asking if you'll pay a visit to our forums, and submit your feedback to a question I've had on my mine for a while. It's entitled: "Is The Collective Meeting It's Mission?". I'd appreciate any thoughts you may have to add...

 

November 7, 1999
Playtest Cancelled|6:50pm
I'm sorry, but I'm going to have to cancel today's playtest. My grandfather, whom I was very close to, passed away yesterday. I'm very upset about it, and wish to take some time to reflect on all the fun I had playing games with him when I was a child. I loved him very much, and I'll always miss him. To that end, I honor him this day, and please ask that you all take a moment of silence to remember those loved ones who have passed on, and how much they all meant in your lives. Through all of us, they will live on forever. I'm not sure when I will have this playtest yet, but I'll let you all know as soon as possible. I thank you all for your support, good wishes, and prayers, as this time is always a hard one for us all. Please, above all, never forget how important family is, and where you came from. I hope in all truth, that you all are blessed with loving, close families, like I am, to share the good and the bad with, and to give you support in your times of need. Take care, and I thank you again for your support...my "extended" family...

 

November 5, 1999
Duped|10:07pm
Well, I guess the totempole won't be happening tonight. I tried to get access to the MSG Null TFC server, and it was passworded! It's running a private 1vs1 match, and Swingtime wasn't answering my messages. So, I guess it will be some other time? Who knows...

Quick Update|8:30pm
If any of you are interested, I'll be over at the MSG Null TFC server tonight for the Totempole Stack-O-Matic. Feel free to come on by and see me make a fool out of myself. It's going to start off at 9:30pm MST, and hour from now. Either go to the Mountain Server Groups page for further details, or just show up at the following server:

MSG TFC Null
129.82.227.150:27015
Map: Well

Hope to see some of you there...

Small News|3:28pm
Just to let you all know that some small updates have been made over the files section. I've also found out recently that the Mountain Server Group's TFC servers are back online again. I'm considering listing them on our servers page, so check there for updated info, or visit their site, and see for yourself...

Playtest Announcement|12:50am
Ok, we've got a playtest time confirmed, and we'll be set to run the new maps on Sunday. We'll be running about 9 new maps, and with 3 of us reviewing now, you can be assured that the reviews will be up shortly after the playtest. All of our old maps are now converted, and the site is working well, so you can expect to see our review speed pick up! The playtest map list will be posted on Saturday, so that should give all of you enough time to prepare. We've got some killer huge maps to run, so we need all the numbers we can get. More on that later...

 

November 3, 1999
Updated|7:41pm
I've finished converting all of our old map reviews to our new format, so feel free to pick over them in your spare time. My ISP is down right now, so I'm writing this comment offline, and will upload it when I get access again *sigh*. No news on the playtest yet, as I haven't been able to talk to the rest of the team. So, once again, you'll have to be patient...

Certified|2:14pm
Good news on the the exam I had today, I passed! Woooo-Hoooo! I'm now an A+ Certified PC Technician. Assimilation of everything is now possible, ha! Now all I have to do is get a job! So, I'm in a good mood, and enjoying every minute of it. In other news, I'm working with the rest of the team to plan our next playtest, and I promise that you'll all have time to prepare for it. I need a good number of players for the next batch of maps, so, if you can, please come out for it. More on that later...

 

November 2, 1999
Reviews|7:30pm
Ok! We've finally got some new reviews for you all to dig into. Sorry this has taken so long, but life isn't always kind when it comes to time management. This also marks the first reviews from the rest of the team here, so let us know what you think! Be nice though, we don't pay a whole lot around here. I'll be working on the schedule of our next playtest, so watch for news of that soon...

Studying|11:30am
Some new updates are on the site, just maintenance stuff, so nothing earth-shattering right now. I'm studying for an exam tomorrow, so things will be slow around here today. The reviews are almost done. In the meantime, wish me luck...

 

November 1, 1999
Absent|10:30pm
I haven't died, in case you're all wondering. I've just been busy in my personal life as of late, and haven't had a whole lot of time to do much updating on the site. I've gotten to whole cross-browser thing fixed, but that's been the extent of it. We do have those new reviews almost ready for you, so keep an eye out for them soon. I should get back to work, soooo...

Compliant|2:04am
Well, after quite a few hours of work, the site is finally working properly within Netscape. I sure wish all browsers would just read html code one way! We're working on getting the latest reviews completed from our last playtest, and they're looking to be done shortly. In the meantime...I need some rest. I'll post more later...

 

 

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