Posted by Tim Holt on December 09, 1998 at 08:58:48:
Reading through some TF (1) specs, I see a mention that
a goal can activate a special wall and make it change
its texture.  Specifically...
> The result of 'Activation' of Triggers are as follows:
>
>        - Special Walls
>                Changes it's texture.
Has anyone ever done this?  I sure can't find anything
about how to spec the alt texture for a special wall.
Hmm, I wonder if Midori's EMP map uses this for the
status "bar" showing the EMP status.
Help appreciated.
Tim Holt
Rogue Wave Software (not Rogue Ent)
http://www.roguewave.com